How can Impression help?

Data-driven Architecture
The key to the Impression framework is its open-format, data-driven approach to content development. The Impression system uses industry-standard XML to store learning content, including instructional text, media layout and references, student feedback and remediation, and sequencing and control instructions. This data is created by instructional designers and subject matter experts with the Impression Content Creation Tool (CCT), a program that's as powerful as it is easy to use. The XML output is read by a project-specific Runtime Engine, which acts as a player and presentation system, managing student interactions, controlling lesson flow, and reporting the results back to a Learning Management System.

Unprecedented Flexibility
Each project's Runtime Engine is created using the Impression Base Class Framework, a collection of over 150 ActionScript 2 and ActionScript 3 classes that provide the basic building blocks of a player, including XML parsing, visual layout, interaction management, state control, scoring, and LMS data. Our philosophy of "create, don't customize" ensures that the needs of the project, not the limitations of the toolset, drive the deliverable design.

Simulation and Gaming
Logicdriven and our customers have successfully integrated the Impression framework with gaming environments and toolchains, including Unity 3D, Deep Creator, and GLStudio.

Save Time and Money
The Impression CCT gives content authors the ability to directly produce courseware; no hand-off required. If a change in wording or instructional flow needs to be made, it can be done in a matter of moments. Using a single Runtime Engine eliminates the need for tedious copy and paste regardless of the size of your project—the more content you produce, the more time and effort is saved. The open-format XML created with Impression can be reused to create instructor-led training or repurposed as student or instructor guides or other printed materials.

Part of the Solution
Since each runtime is created specifically to meet your project's needs, integration with external materials is not a problem. Impression-based runtimes have been created to interface with custom hardware, external simulation processes, and both industry-standard and custom Learning Management Systems. With full access to the source code, anything is possible!

More Information
Click here to view a sample lesson created with Impression.
If you want to see how this lesson was created, download the NewDemo Production Database, unzip the archive, and open the .MDB file in the Content Creation Tool. If you don't have a licensed copy of the CCT, you can still download and install it, but you will not be able to edit the course, only view it.
